Zumoma: Claim the Grid
Draw a line. Close it. Take the ground.
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A territory-claiming arcade game on a 32x48 grid. Swipe to run out from safe ground, drawing an open line; close it back onto safe ground to claim the area enclosed. Touching your own open line kills.
What makes it different
- The score multiplier grows with the length of line still open, and dying costs that same line at the same multiplier.
- Near misses are measured along the whole line, not just around the player.
- Three kinds of enemy: bosses through the open field, minions that chase, crawlers along the claimed edge.
- Enemies accelerate over a level's first minute instead of a timer running out.
Support
Something broken, a question, or a request to remove your leaderboard entry? Write to dev@foamgroupllc.com and say which game and which device you are on. We answer from the same address.
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